Paperboy - the 1986 arcade action for Commodore 64 from Elite.
Pedal the route in oblique view, chuck papers into mailboxes, and
survive a week of hazards. Keep subscribers happy and rack up points
with clean throws and safe stunts.
Core loop
- deliver to lit houses while avoiding cars, dogs, and breakables
- toss through mail slots or onto porches for bonuses
- complete each day, then tackle the training course
Systems and items
- subscribers vs non subscribers - hit targets - avoid breaking windows
- obstacle patterns - repeat daily with rising speed and density
- stunt course - end of day skill run for extra points
Level design and feel
Three difficulty routes with classic cabinet perspective. The C64
conversion keeps the lane reading and chaos intact with Mark Cooksey’s
catchy in game tune.
Why it is notable
- Elite Systems’ official Atari coin op conversion on C64 in 1986
- programming by Neil A. Bate and Christian Harvey - music by Mark Cooksey
Tips
- aim from the curb edge and release early for mailbox hits
- ignore non subscribers unless you need safe points on fences
- steady cadence beats full tilt when traffic tightens
At a glance
Year - 1986
Developer - Elite Systems Ltd.
Programming - Neil A. Bate - Christian Harvey
Music - Mark Cooksey
Publisher - Elite Systems Ltd.
Genre - Arcade action
Players - 1
Controls - Joystick in port 2