The Way of the Exploding Fist II - The Legend Continues - the 1986 martial arts
action adventure for Commodore 64 from Melbourne House.
Journey through mythic landscapes to defeat evil warlords using precise kung fu
moves and a new energy-based combat system.
Core loop
- travel across scrolling environments
- fight enemies one-on-one with timed strikes and blocks
- collect scrolls and artifacts to progress between regions
Systems and items
- stamina bar - drains during combat and restores with rest
- chi energy - fuels special techniques and finishing blows
- weapons - occasional sword duels expand beyond bare-hand fighting
Level design and feel
Multi-screen adventure linking arenas with exploration and traps. Smooth
animation carries over from the original with richer scenery and ambient music.
Why it is notable
- sequel to the hit “Way of the Exploding Fist” with more depth and structure
- early blend of fighting and side-scrolling adventure on C64
- strong presentation and fluid character sprites for its year
Tips
- block often to preserve stamina during long battles
- learn enemy patterns before committing to combos
- gather chi by pausing between encounters
At a glance
Year - 1986
Developer - Beam Software
Design and programming - Gregg Barnett and David Johnston
Graphics - Greg Holland
Music - Neil Brennan
Publisher - Melbourne House
Genre - Action adventure
Players - 1
Controls - Joystick in port 2