Elvira II: The Jaws of Cerberus - the 1991 horror role-playing adventure
for Commodore 64 from Horror Soft.
Explore a cursed movie studio where demonic forces have broken loose,
and help Elvira escape by battling monsters, solving puzzles, and
unraveling dark magic.
Core loop
- navigate 3D first-person environments across multiple film sets
- collect weapons, tools, and spells to survive and progress
- solve inventory-based puzzles and unlock sealed rooms
- fight monsters in turn-based, first-person combat
Systems and items
- spellcraft - combine runes and ingredients to cast offensive or
defensive magic
- health and fatigue - rest or eat to recover between battles
- weapons - ranged, melee, and magical with durability factors
- save system - record progress between major studio zones
Level design and feel
Multiple interconnected movie sets—horror, sci-fi, fantasy—each with
unique hazards and eerie atmosphere. Crisp vector-like corridors and
creepy sprites deliver impressive immersion for late-era C64 hardware.
Why it is notable
- sequel to “Elvira: Mistress of the Dark,” expanding RPG mechanics
- one of Horror Soft’s darkest and most technically advanced C64 games
- notorious for high difficulty and gruesome death scenes
Tips
- save often—instant-death traps are frequent and unpredictable
- use mapping notes; sets loop through teleport-like transitions
- prioritize magic crafting early—spells can bypass tough fights
At a glance
Year - 1991
Developer - Horror Soft
Design and programming - Mike Woodroffe - Richard Morton
Graphics - Horror Soft team
Music - Dave Whittaker
Publisher - Horror Soft (Accolade in North America)
Genre - Horror RPG adventure
Players - 1
Controls - Joystick in port 2 - keyboard for commands